The bathroom door should be CLOSED and when you open it, the mod triggers. UPDATE: Hey, if you're coming in, I found my specific fix.ġ.) Run the game through steam (to ensure it's fully installed and ready to go) I'd love any suggestions - i'll update this if I find out any specifics at all as I mess around with it. All my other mods (listed in Mod Manager) seem to be working. Upon leaving the bathroom I just walk around as normal and talk to Codsworth and Nora etc. I was hyper excited for this mod and skipping the inane early stuff, but I just can't get it up and running. ini updated and F4SE up and running (all updated to the newest editions with all the DLC). I have a brand new fresh Fallout 4 install. I can see there's some anger/strife in the comments saying that this mod works perfectly and others argue that it's not. As if they had played through the main storyline and thought "nah mate i'm not doing this f***in' s*** again," they break through the barriers of the simulation and launch themselves into a little program with the greatest power.going anywhere, and being anyone. What this mod essentially allows is this (headcanon) player character to become fully aware of their situation. In fact, the Saints Row of the same number does exactly that. Except I'd love to see ridiculous abilities in FO4. Explaining the inexplicable by telling you "it's okay, it's all a simulation, go nuts and we'll cover you" is a surefire way to promote all kinds of different playthroughs, and it would show a true development in the player character, much like Jason Brody's gradual maddening in Far Cry 3. Why wouldn't a bunch of evil scientists want to find out what an American war hero would do if their baby was kidnapped?īethesda could have made a whole segment of the plot along the discovery of this and used it to leverage replayability and NG+ functionality. They realise that they were engineered to host a simulation of one of the cryosleeping Vault Dwellers in order for Vault-Tec to observe how the situation played out. The devil is in the details and expandability, so I'm making up some headcanon that the "controller" of the Sole Survivor will gradually regain memories of their history at the Institute as it levels up. Actually I found this crackpot conspiracy video which hilariously makes a lot of sense! The possibility is very strong and it wouldn't be difficult to adapt to the main storyline. Well, it's only adding yet another reference to the Matrix.
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